The one shot critical issue is a separate issue from whether or not the PC's have access to unlimited magical revival actions.
They don't have to design enemies like the Flind who hits for a million for a low level party. They also don't have to give Gnoll Hunters multiattack at level 2 for massive burst damage but they like to do that for some reason.
OP enemies + unlimited "helps" = they must really like the whack-a-mole style combat. I would much prefer balanced combat where I could keep my party going with good tactics, but also where a PC going down actually means something more tactically than just having to click on them.