I like a lot of the options mentioned but would add I want combat ranges fixed. Such as visual infra-vision accurately portrayed to the full range, and ranged weapons and spells also reaching full range. This is for both players and our opponents. If we get sniped in the under-dark from something we cant see, that should be just as realistic as us playing a drow thief using sneak attack on something that cannot see us. And spells being limited to 18 meters (59.055 feet) is well under what many of them are rated for. I just want my ranges back.