Originally Posted by Rhobar121
This fight is going to be difficult so that players cannot get into the SCL too soon.
If level gating were the intention that would make sense, however, I am pretty sure other map exits aren't that hard to get to.

It also might work better if they actually be on higher level - their artificial power padding just feels odd.

That said, act1 I think is supposed to be lvl4-5 content, so I don't expect to be higher then that once we play 1.0. We will see as the game develops.