This might not be related, but how did you guys rationalize having Viconia in your party. We're not told much about Shar in that game except from Viconia herself, and while that game had little to do with Shar or Selune it is a similar dynamic to Shadowheart. Of course Vic was pretty different in BG:I to II

Also maybe the threads just gotten so long that the original point has already been dealt with but I thought that the issue was that currently the only way to get to the Shar reveal was through insight checks involving Shadowheart, when a valid way of doing it would be through a (currently absent) History or Religion check. But it seems the conversation now is more about how the game is rolling out it's world's exposition. With a bunch of straw-'new players' involved, a lot of the arguments about it seem to revolve around assumptions around what is and isn't common knowledge in the Baldur's Gate area about Shar and her followers trappings. We currently do get quite a bit of exposition around primarily the Dark Justiciar with seemly a great deal more to come from Moonrise Towers, considering the importance of the Weapon and it's interest to all parties, Shar included, I think it's reasonable to assume that a great deal of exposition will be given to us around her and Selune as the game progresses.

I guess what I'm saying is, complaining about how the exposition is rolled out isn't totally warranted. I would have liked a prologue for better insight into our character, but I think expecting a game to stop, bring everyone up to speed on hundreds of years of FR lore, when they could and should 'show' us instead is fine.

Also consider that we're still getting more scenes and dialogues added to the EA, some of this might be premature too.