which is technically a metric. In earlier patches, companions' complaints about being tired were (allegedly) actually just a means of notifying the player about dialogue/cutscenes, so they didn't count. But if the MC complains about being tired, and it's *not* just because there's a camp cutscene, then that's better than nothing I suppose...I'd still prefer a more mechanical effect though.
to be fair, I have no idea if it's a metric or just story based, first time is usually when I arrive at the druid grove but since I never rest, I can't say...
once, I tried to do it to reset the merchants inventory but I had a cutscene with a fairly irritating guy which I couldn't attack nor send away and decided that I would allow wyll in my all female party for 4 merchants resets instead of not having the choice of blasting that guy who invited himself in my camp. do someone know if this happens after some time or just the first time you camp ?
(no goblin, just off topic... well, It might describe a camp event so, maybe goblins ?)
since I usually play at the same pace, I also arrive at the grove roughly after the same amount of time passed so I can't say for sure... on the other hand, since party banter and autosaves are location based, I wouldn't be too surprised if it was the same thing...