Originally Posted by Endlessdescent
I'm happy to see Larian has been working so hard on this game. These latest updates have been great and brought much of a surprise. The added features are polishing this gem nicely. There are still some things I think BG3 really needs before launch however. In no particular order:

1. A real pause button. Yes you can switch to turn mode but if my family needs me or something happens at home and I need to step away for a minute, I would like a real way to pause immediately.
2. Jumping and Dash are both over the top and need their animations redone. With jumping it may just be the huge thud upon landing that needs to be dialed down. For Dash it is comical to see characters waving their arms in the air before running forward like some kind of lunatics. It's like those really bad animations of Legolas in The Hobbit 3.
3. Alignment and Deity for character creation. This is imperative for roleplaying and should be reflected in dialogue. True it has no gameplay mechanic for anyone other than divine spellcasters but it is a huge part of a character's backstory, especially in Forgotten Realms where the gods play an active role in the lives of people there. This can have important impacts on the story. My character is a Ranger of Selune and it's strange that doesn't come up at all in dialogue choices given the setting and characters.
4. Weapons, especially 2 handed swords are scaled too large. The handles look like a baseball bat and are as thick as Lae'Zel's wrist. I don't know how she is supposed to wield one at all. They look kind of silly on a character's back.
5. A codex which journals things you find like books, lore, creatures and places you discover. Right now books serve no real purpose. Maybe these could come up in skill checks for knowledge during conversation or interacting with the world. Like "Oh, blue dragons prefer to live in the desert. I read that in a book I found!"
6. Further character customization. Right now these are the most downloaded mods for BG3. Currently the customization is not bad, but it could be expanded upon greatly which many people would enjoy.
7. Loot needs to be redone. The mod "Enhanced Gear Progression" does it best by adding all generic +0/+1/+2 weapons & armors from the files into treasure tables, including splint & plate armors and new weapon types. Currently, the armor you steal off of Lae'zel rivals the best armors the game has in EA. If you pick a fighter, then the armor you start with is only 1 AC away from that. Heavy armor proficiency is only good for a 16 AC Chain Mail at best. Yes we know this is may only be true in EA but am hoping these fixes are implemented eventually.
What are some changes you are hoping to see make their way into BG3 for the full release?

I agree.

01 - When not in multiplayer, there's no reason for the game to not be able to be paused.
02 - I like the superhero-like animations, but I do think that there should be more realistic ones.
03 - I'd rather see a changing alignment system more like Fallout, Star Wars: Knights of the Old Republic, Mass Effect, etc. than a set alignment choice, unless they make each alignment interesting enough to choose.
04 - Haven't noticed that.
05 - I'd also like books to give bonuses like Skill increases, spells and more damage or defense against creatures.
06 - There's a lot that I'd like to see added, such as weight, height, muscle, posture and tattoos/scars for body and face.
Sliders to adjust those and face features would greatly improve and diversify character creation.
07 - Loot does feel somewhat lackluster at the moment, but I'm not sure that throwing equipment everywhere is a great solution, since it might devalue the loot found in some difficult to get to areas.

Originally Posted by Imora DalSyn
I thought 5e removed alignment?

or is it just for creatures? Was something something racism something something stereotypes.

This is the only thing that I could find:
https://dnd.wizards.com/articles/features/diversity-and-dnd
https://gamerant.com/dungeons-dragons-dnd-5e-evil-races-changes/

As far as I can tell, 5e still has the usual alignments, but racial moral alignments are supposed to have been removed.
So, I guess that races that used to always be evil have more diversity.

Last edited by EliasIncarnation; 05/11/21 08:19 AM.