Hehe right on! Thanks Amirit I honestly wasn't sure if it would be worth the tedium, but it's something I kept searching for and failing to find. So I guess eventually it's like just had to do it. I also had the more heads mod, but patch 6 was freaking out so hard performance-wise that I did a clean install, and that was the other impetus just to make sure the stuff displaying was actually the stuff that's available by default.
Great point about the Tiefs. It was honestly the first thing I noticed and found irritating, because even the "hornless" option shows the bases. Basically both horns broken or poached with saw or something, rather than actually being hornless. For griefing us in early days for not making better use of the horns and such, there's just not a whole lot of variety there honestly. Like there are definitely no Tim Curry in "Legend" horns, nor something that looks a bit more subtle like say Daredevil. There are also no downturned horns, either just the ram variety, and as you noted they are all the same thickness with the bases in the same locations. It's frustrating that they don't give an option to show no horns at all, even if that's less common for Tiefs, it should be possible for Tiefs that heavily favor their non-demonic ancestry.
I agree that they are unlikely to ever get this head scheme working with a true shape-morph. Presets seems to be more up their alley, which is fine for me , provided there is sufficient variety. They need someway to display these heads in groups, as if it were Mombi's Cabinet of many heads, rather than the cycle-athon 1 at a time. That works fine for small numbers, but will take forever if the game actually included enough heads to achieve what I want it to.
Excluding Githyanki there are 69 heads that could work right now for most Races (not to mention the NPC heads that are currently locked away.) To me it makes zero sense, why they would lowball what's on offer for the Custom PC during EA? When the content is this limited, custom PC variety is about the only way to make things feel different in subsequent playthroughs. My fear is that they are going to try to lowball the heads, and maintain these fantasy race divisions. When I say the game needs 250 heads, and that 250 is the magic number, I mean 250 heads for the Humans.
Right now there only are 14! lol
I definitely feel the same, that much could be achieved with cosmetic unlocks. It's not the whole ballgame sure, not by a longshot, but it would certainly help.
Larian has received some pretty high praise for "looking amazing!" and it is true, that compared to many RPGs they have some very nice Faces and Hairstyles on offer, but the overall number there is pretty limited. Like when you see them displayed all together at once, it's fairly underwhelming.
It's all well and good to be scanning faces from real people and wanting to preserve that for NPCs, but when it comes to the Custom PC that's sort of the opposite of what you want. It doesn't matter to me if some random employee and actor face for hire, has their look completely undone by different eyebrows or a different complexion or whatever. The Custom PC should for sure be able to modify the available heads in some fashion to get what they're after. Beyond just picking a different skin tone or a different eye color. Save those locked looks for the NPCs, but give the custom PC as much to work with as possible, so they can get as close as they possibly can to achieving what they're after under this scheme.
Basically they are only at 1/5th of where they need to be, and that's if all these heads were available as Humans. The fantasy races should key off the Humans, it's the only way to make this work without a ridiculous amount of reduplication. It's very obvious that the method for producing Elves, Half-Elves, Tiefs, Gnomes etc, is just to give them different ears. So make that one of the fantasy race morphs, similar to the way horns are handled for Tiefs.
Oh also, just since I meant to do it earlier but forgot, here are the male and female links right next each other in the same post, just for a quick overall impression of what's there currently...