1. Dead skeletons standing up when entering the crypt from the back/outdoor. The rest were lying on the floor as they should.
This place require more tuning, since positions of skeletons dont even fit to what we see in the cutscene. :-/
2. A bug or mismatch between what is displayed and what is mapped. Agile guardian standing in the brightest spot in the room and is still Obscured by shadows. I've noticed this a lot in patch 6, that what you see doesn't match what is programmed.
This was allready mentioned few times.
https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=793634#Post793634https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=796871#Post796871