No. Just no. Eating an entire cheese wheel or rack of ribs as a bonus action is so broken. The game is too freaking easy as it is. Food as healing agents that work better than potions makes potions unnecessary, and it 100% makes no sense from an immersion standpoint.
Let's not go backwards. Please.
Every item in the game that you can pick up should have unique purposes, or why bother with those items. Even spoons,knives and plates could be given a crafting purpose so it is no longer pointless to pick them up.
Food = Survival. It is the ability to renew your strength, but it takes time to process and work.
Potions = Magical healing alchemy formulas that mend broken bones and cuts and scrapes and gaping holes in moments. They work for combat because they are magical.