Originally Posted by Lady Avyna
I don't see how eating food for hp outside of combat is immersion breaking. It's not being forced on anyone. It's just an option. I agree in adding difficulty settings to early access, especially for players that are not used to dnd rules in general.

It has been explained many times over why the "if you don't like it, don't use it" argument isn't valid.

Why do you feel like you need exactly food healing? What's wrong with another Short Rest, or even a free full heal after every combat? If you want more healing, why should it be done in a way that many players find immersion breaking when there are other ways that make sense and would even be more convenient?

Last edited by 1varangian; 07/11/21 12:39 PM.