I'm sorry but you sound selfish there. So, screw everyone else because the game has to be made YOUR way?
That can be applied to anyone asking for anything, no? Ideally a game would allow for variety of difficulties and variety of options that would satisfy anyone but it's not as simple as that. At best devs can polish 1-2 difficulty settings, and definitely can't design a game that will work with clockwork precision for variety of toggles/optional mechanics. So it is only logical for everyone want for the game to be designed for them, with optional toggles for the other riffraff.
Someone had to step into a thread to clear things up and posted Swen comments about what's going on in Baldur's Gate. Here is a quote regarding the rules in terms of DnD 5e.
"With things like this we just try to make them make sense while making them fun at every step of the way. If we can stick to the rules then we stick to the rules, but if we need to modify them to make them more fun, or if they don’t work in a video game setting, then we’ll adapt them. The video game always wins in the end." ~ Swen Vincke
I wrote it down because I'm not sure how to link it.