Rag, you obviously didn't read the first two paragraphs of niara's response did you.
Oh yes i did ... But it all seemed to me like: "i believe i have seen it somewhere really long time ago and i cant find it anymore" ... While Composer gives us specific quotes even with link to source ...
It just dont seems to hard to decide wich one to believe. :-/
Ok. Fine
How about the fact that Larian keep using DnD 5e as a marketing tool?
"AN EXPANSIVE, CINEMATIC RPG WITH UNPARALLELED DEPTH AND PLAYER FREEDOM Baldur’s Gate 3 is an expansive, cinematic, player-driven RPG based on 5e D&D. It features a rich character creation system where players can create an avatar based on many different D&D races, select their cantrips, skills & abilities, and enter a world where their actions truly define the story.
Baldur’s Gate 3 expands on Larian’s award-winning narrative gameplay both through the advent of cinematic storytelling, and with dice-rolls for key decisions throughout the game, in and out of combat. Dialogue options often have multiple responses, and some responses may require a dice roll to succeed, defined by both luck as well as the attributes of the player character, or circumstances of the situation.
No one play-through will be like another player’s, with a massively branching narrative and meaningful reactions to player actions, and happenings. It features a fluid, high-stakes turn-based combat system incorporating the rules of 5e D&D."
"incorporating" not inspired by or influenced by
"EVOLVED TURN-BASED COMBAT BASED ON 5E D&D Play through levels 1-4 as the tabletop rules come to life in the videogame Switch to turn-based mode at anytime to solve puzzles or sneak up on characters Manipulate light and darkness with our dynamic shadow system for non-binary style stealth action The next generation of turn-based combat featuring hundreds of D&D spells and actions Unlimited freedom to explore and experiment"
There is no doubt that Larian has and still does use DnD 5e for marketing purposes. It's no coincidence that their announcement of BG3 was together with WoTC, the creator of DnD. It was to give their game legitimacy. Not as a good rpg game, larian is already known for that, but for a good DnD game.
And let's have a look on the second quote that The composer gave us
"BG3 is based on the fifth edition [of D&D]. We started by setting out the ruleset very meticulously, and then seeing what worked and what didn’t work – because it is a videogame, and D&D was made to play as a tabletop game. So for the things that didn’t work, we came up with solutions."
What worked and didn't work - because it is a videogame. Does that tell us that things don't work on a digital platform if Sven personally don't find it fun? Or does it tell us that some things don't translate well mechanically since in table top it can be imagined, in video game it has to be visually presented?
Now. What Niara wrote isn't false, and The Composer did summarize the subject perfectly.