Originally Posted by GM4Him
Let's play chess.

I give the rook 5 HP. I give the pawn 1 HP. I give the king 50 HP. I give the bishop 3 HP.

Each does as much damage as they have HP.

Are we playing chess or a chess like game? Looks like chess. Some of the rules are even the same.

Doesn't feel like chess, though, does it.

I believe this is where the confusing is. I understand that there are certain things in the game that would benefit with better 5e rules. I'm all for that. What I don't understand is the language some may be using where it sounds like they may be asking for literal 5e rules. Example would be the chess analogy you just used. That's where the confusion may be. Could you explain that better?

Last edited by Lady Avyna; 10/11/21 04:58 PM.