One of my top current examples being certain bonus actions that should be actions as per PHB, because the ripple effect is undermining the class fantasy and value of eg. Rogue.
It kinda makes sence tho, that Larian is pushing on Bonus Actions so hard ... I mean i dunno about you people, but i have them unused like 75% of time, it just feels little odd to left resources unspended. :-/
Originally Posted by Soul-Scar
Minor illusion cantrip is already in the game.
Im aware ... the question was "how would you implement it" tho, not "is this in game?"
Originally Posted by Soul-Scar
In D&D it simply compels anything with senses to go look at "something", once investigated they roll an INT saving throw per round until they realise it is bogus. Then, depending on the circumstances may investigate a wider area to find the caster or simply go back to whatever they were doing.
Might be ... Until your Illusionist Wizard get to level 14, where "something" is no longer good enough, since you get:
"Illusory Reality By 14th level, you have learned the secret of weaving shadow magic into your illusions to give them a semi-reality. When you cast an illusion spell of 1st level or higher, you can choose one inanimate, nonmagical object that is part of the illusion and make that object real. You can do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross.
The object can't deal damage or otherwise directly harm anyone."
You can ofcourse bypass this by seting max level for 13 ... Lazy, but effective "solution" ... question is if that will work every time.
//Edit:
Originally Posted by GM4Him
The point is that the more you change the characteristics of the game, the less like the game it is. If a pawn no longer moves only 1 or 2 spaces ahead, or you give them HP, or whatever, you change a lot of the feel of the game. What you would once do no longer applies because the new rules have changed the entire feel of the game.
Problem here is that you are comparing game wich have rules set for few hundert of years and nobody even know for sure theese days why wich figure plays the way it plays ...
And game thats rules is curently in progress of creation ... Yes it have some set of rules they can inspire with, but for once even those are not set in stone, and even if they would it means little to nothing, since they are ment for different game anyway. :-/
Last edited by RagnarokCzD; 10/11/2105:18 PM.
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!