So... when a character exists with an entirely heterosexual background, as far as is visible in the depiction and information available in game (Wyll - he might be anything, but in terms of just what we see directly in game, and the absolute information we have, and his general media coding beyond that... he's purely heterosexually-facing), when they are in fact open to romance from a same-sex character, it feels contrived and fake if there isn't some kind of lamp-shading to acknowledge that this is different from what we know and have seen so far; having a conversation about it not only adds depth and uniqueness of the character, but it gives the player chance to define more of their character tote game, which the game can potentially take on board and work with later.
Ok, I can see what you mean. You touched on some fascinating topics, and though we don't see eye to eye on all of them, I agree with the endpoint. Thanks for taking the time to explain. To show my gratitude, I will spare you my thousand word essay about human cultures and lines in the sand.
