DAO was my favorite game in defining my character. You chose from a set number of origins and backgrounds, and your experience was pretty drastically altered depending on which background you chose AND your in-game choices. No game has touched DAO in that regard (imho). Skyrim was a bit too open ended from my perspective. Your background is really meaningless in that game, whereas DAO struck a great balance between origin and choice. I have been waiting a decade for a next gen game to go back to this idea. No joy unfortunately. I thought CP77 might get there with the three origins, but alas…they screwed the pooch on the whole game.
Origin characters are a heavy handed version of the DAO system. You get different backgrounds, but your character is overly pre defined. Freedom is so limited. It will never be as fluid as DAO or as focused as, say, TW3. It just falls flat somewhere in the middle.
But…it is what it is. They will not change it at this point. It is the DOS2 thang they are married to. The bitter draught of inevitability.