Thank you for your hard work, Black_Elk!
My opinion on the matter is that when it comes to premade faces there there is *NEVER* going to be enough options. Ever.
My suggestion to Larian would be either of these:
A) Do the same as Warframe (Operator form) and GTA5 - allow the player to choose TWO faces and use a slider to allow the player to adjust the features to lean towards one or another of the faces. This halves the work for Larian as they do not have to add more faces - but at the same time grants the players MUCH more facial customization, something that is *VEEEERY* important in a game where we'll be looking at our characters face as often as we do in BG3.
B) Traditional sliders. It doesn't have to be as extreme as let's say Skyrim, but something more like GW2. There are sliders to slightly adjust the face the way you want, but not enough to make something extremely out of place.
So, why would I prefer these two options before more faces? Because Larian could easily add hundreds of faces, but there are still gonna be people that are not entirely satisfied. Had it been a game that is being played like Pathfinder KM or WotR, then I wouldn't complain cause you use character portraits for the immersion and you rarely see their character's face anyways - BUUUT, in BG3 the PC's face is basically the PC's ENTIRE physical character design. You see the PC's face all the time in the cutscenes and response-scenes, the face is also applied directly as a portrait.
Quite honestly, I'd be shocked if Larian does not add more to the character customization in the final release - and I'd even bet on sliders coming up. There is no way that they are not aware of how important it is for the player to be able to make the character as they want it to look like when they have literally chosen to have the camera STARE at the PC's face so often.
... Something that I am also HOPING for, but certainly not very certain about is character portraits. At least for the re-occurring characters such as companions and important quest NPCs. And IIIIF they wanna stick to their current design (aka, the portrait being a picture of the face you made in character select), at least allow us to adjust the portrait's position, light and the PC's expression like in DA:O.
Last edited by Dez; 11/11/21 12:24 PM.