So after talking to Rag in this thread, I decided to pick up Loviatar's Scourge and give it a try. I wanted to see if I could make it work for a character in a way where I wasn't disappointed with it as treasure.

I made a dual wielding fighter. Str based with the dual wielder feat chosen at 4th level.

Since I figured Loviatar's Scourge would be causing him damage, I decided to make him wield the Shattered Flail in his primary hand. That way I knew he'd be healing back any damage he was taking.

The thing is, I can't get Loviatar's Scourge to actually do an extra d6 in necrotic damage. It's just not happening. I'm wondering if it does that anymore, or if it changed with a patch? It doesn't say it does an extra d6 on the weapon if you examine it in the game.

As far as I can tell, the only thing the weapon is doing is giving a resistance to necrotic damage.