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Huh! Ok Rag Sorry :') Apparently merging and old thread with a new one puts the old thread on top!

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I'm all for keeping it how it is now. An action is an action and a bonus is a bonus.

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Originally Posted by Icelyn
Having it just for metamagic is better than having it for everything, but I can’t see myself ever using metamagic points on quickened for a cantrip, so that would make quickened useless for me. Most of the objections that I saw had to do with fireball. A better option for me than excluding all spells from quickened would be to only exclude fireball from quickened but let other spells be used.
I usually find that Quicken is most useful when you need to take your action to Disengage/Dash/Hide (or drink potions when they cost an action). I agree that Quickening a spell to cast a cantrip can often be underwhelming: "My firebolt hits and deals 2d8...rolled for 6 damage! :/"

Also thanks Rag. I'm pretty sure I know what the results of this poll will be, but hey maybe posters will surprise me!

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You give really strong argument. smile
Also in curious myself. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by mrfuji3
"My firebolt hits and deals 2d8...rolled for 6 damage! :/"


Your firebolt does 2d8?!

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Originally Posted by JandK
Originally Posted by mrfuji3
"My firebolt hits and deals 2d8...rolled for 6 damage! :/"
Your firebolt does 2d8?!
oops 2d10, but then it's even more underwhelming when it deals 6 damage!

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Originally Posted by mrfuji3
I usually find that Quicken is most useful when you need to take your action to Disengage/Dash/Hide
I can’t see myself using metamagic points for that, either. Is that something you used it for a lot in BG3?

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I voted for keeping in the 5E PnP rules - of all the choices, I feel like it's the easiest to implement and will be the most balanced.

The multiple levelled spell is simply too much of a buff for casters, which will really hamper balance against many other classes (Rogues, Fighters, etc). Remember, the levels we see in the EA (1-4) are where casters are at their ABSOLUTE weakest. Everything just skyrockets from there.

Quicken spell + cantrip can be a bit underwhelming, but I think that's alright because it shouldn't be so much better than all the other metamagics. There's a reason why Heighten, Empowered, and other metamagic exist - and I think Larian actually made a great change in giving us more Metamagic choices (normally in PnP sorcerers only get 3 at the EA levels). Quicken is still amazing when you have a strong action to use. It's perfect for multiclasses like Warlock + Sorcerer (BA spell + action eldritch blast) or Sorcerer + Paladin (BA spell + full attack, maybe even smites).

If Larian is changing the spell casting rules, then they really need to evaluate everything from a balance standpoint.

If we're making adjustments, I do generally think Sorcerers need a buff, but I don't think having Quicken Spell be extremely OP is the way to go - since it devalues the other metamagics. I'd prefer the Tasha's / Solasta fix - which is to give Sorcerers "Domain" Spells.

Last edited by Topgoon; 12/11/21 05:26 PM.
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Originally Posted by Icelyn
Originally Posted by mrfuji3
I usually find that Quicken is most useful when you need to take your action to Disengage/Dash/Hide
I can’t see myself using metamagic points for that, either. Is that something you used it for a lot in BG3?
I'm speaking mainly from tabletop experience. Disengage can help your caster to attack at normal instead of disadvantage and/or run away from the enemy in order to not die and to help keep concentration. But most of the other important Actions in BG3 have been changed/not implemented.

In BG3, Hide and Potions are bonus actions, so obviously quicken is not needed for those. Dash will basically never be useful for spellcasters in BG3 because of the smaller maps. Oh and I completely forgot to mention Dodge. Dodge (+ mirror image & shield) is pretty powerful in tabletop against attack rolls and Dex ST effects; get in the middle of combat, quicken a powerful spell and use your action to Dodge, then shield any hits that get through! ...but of course Dodge doesn't exist in BG3.

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Originally Posted by mrfuji3
In BG3, Hide and Potions are bonus actions, so obviously quicken is not needed for those. Dash will basically never be useful for spellcasters in BG3 because of the smaller maps. Oh and I completely forgot to mention Dodge. Dodge (+ mirror image & shield) is pretty powerful in tabletop against attack rolls and Dex ST effects; get in the middle of combat, quicken a powerful spell and use your action to Dodge, then shield any hits that get through! ...but of course Dodge doesn't exist in BG3.

This.

Another really strong Quicken spell combo is to use Greater Invisibility (stay invisible after attacking/casting), and then just cast spells via Quicken and take the Hide action every turn.

People who need to use sight automatically fail their perception checks unless they can sense you another way (tracks, noise, etc). On failure, they they don't even know where you are and cannot target you at all. For those who manage to pass the perception check, if they don't have the ability to see invisibility, they still attack at a disadvantage + can't target you with many spells. If you're a Clockwork Soul sorcerer, you can get the non-detection spell and make yourself immune to trueseeing / see invisibility just as an added layer of defense on top of that.

Very expensive to pull off, but very powerful.

Right now, with Hide being a bonus action, this powerful combo is available to all spellcasters once they get greater invisibility... without the need to expend sorcery points to cast in the same turn. This is one of another design choices that haven't accounted for scaling.

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Originally Posted by Topgoon
The multiple levelled spell is simply too much of a buff for casters, which will really hamper balance against many other classes (Rogues, Fighters, etc).
I think the next pool will be about weapon skills ... laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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I feel thé need to say it : the word you are trying to use is poll.

A pool is were you go swimming.

I voted to stay faithfull to dnd rules, 2 fireballs in one round is too much. Plus in 5e cantrips get better at level 5 and 11.

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That is not the only definition of pool, fyi. A pool can also be a collective of people or objects…or money (a kitty…not the meowing kind).

So from my understanding…Rag polled the large pool of players in this server and has benefited from their pooled collective knowledge…and will create a new poll to tap a different pool of players (or perhaps an overlapping pool) to talk about the existing and potential pool of weapons.

Now I need a swim (so I can mull over this poll and the forthcoming poll in the pool).

Last edited by timebean; 13/11/21 06:26 AM.
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