I'm in favor of companions just auto-making any jumps the leader can. However, if you're playing solo (or scouting with a single character), then you might be restricted by jump distances if your Strength is 8.
It's a good mix of realism, keeping Str somewhat important, and removing tedious aspects of the game. In a group, you can understand it as the companions helping the weaker members make jumps, by e.g., throwing them a rope.
That is why i said cruicial places ...
Like i have no problem with 8Str character being unable to get high ground, loot some treasure chest, or get good sniping position, since there is jump he simply cannot make ...
But if my 8Str character simply cannot complete Quest, that simply dont feels right.
