So I avoid long rest because of the stigma that the game gives resting. Played for about 20 hours before my first long rest. By that point, I had sent all the supply packs I had found to camp. Well the issue is that they are heavy and they stack. So now I have a stack of 12 backpacks in the Traveller's Chest that weigh 120 pounds and no one in my party can remove them because no one is strong enough (Lazel is dead). My protagonist has 13 str, can carry 260/156 before encumbered and they still can't pick up the food. I think this is related to the much older bug reported a year-ish ago where NPCs couldn't pick up medium armor from containers if they didn't have some minimum strength like 14... even though they can buy medium armor from vendors. Why on earth we can buy heavy things and move them around between inventories but can't pick them up off the ground is beyond me.

A simple fix would be to mark the camp supplies as non-stack able. A better fix would be to provide some means of pulling only some of a stack to someone's inventory. Right now it is all or nothing. If I drag a stackable item from a container to my inventory, I should be provided with a split option to only get some of them. And the best solution would be to fix the whole inability to pick up heavy loot from containers. I understand if it puts one over their carry capacity, but shy of that, people should be able to pick things up.

EDIT: Using a potion of Hill Giant Strength I was able to pick up the supplies. Though I discovered a different bug. I had pulled the supplies out of the travelling chest onto the ground (The game let me do that), at which point the stack disappeared and I saw a single Camp Supplies item that weighed 120 lbs. When I picked that up using the Potion of Hill Giant Strength, it just disappeared from the game. But when I reloaded and pulled it from the traveller's chest, it worked. (For anyone else experiencing this bug).

Still, the camp supply thing is a headache. Please fix this nonsense.