Originally Posted by Zarna
Surprise is a completely valid DnD tactic. Sounds like you just want everyone to play like grunting idiots who announce themselves to the enemy as they rush in. No thanks. The part I call cheese is when we can often keep attacking until the enemy is dead without being pulled into initiative. Surprise should basically give us one free attack before combat starts and hide should not be available each turn for everyone, this should remain a rogue ability.

You mean I shouldn't be able to easily move out of cover, shoot, move back into cover, then hide again without ever entering combat or provoking attack and solo absolutely every enemy in the game? /scarcasm
As it stands with the right build and enough patience you should be able to beat this game without ever even taking damage.