In contrast, BG3 feels like some Michael Bay, Guardians of the Galaxy fever dream with flying ships and planar races being the new normal, throwing away the entire vibe set by the first 2 games. A camp which may consist (thus far) of a Lich, owlbear cub, The legendary Volo, a vampire, a gith, a druid, several magical humans and a dog. It makes deciding whether to spend extra gold for a nice room at the Friendly Arm Inn seem like an entirely different setting.
Yep, the harsh truth.
Originally Posted by Endlessdescent
We are immediately joined by a wizard who has shacking up with the goddess Mystra herself and has now become a direct conduit for the weave, able to siphon seemingly infinite amounts of magic into himself.
Yep, it is just ridiculous. Such a poorly written character.
Originally Posted by Endlessdescent
The entire premise of BG3 in this regard is absurd. Githyanki and Tieflings are more common than Humans or Elves in the current game.
Yep, it feels more like Star Wars than Forgotten Realms.
Originally Posted by Endlessdescent
This does not parallel BG1 & 2, both of which were centric around fairly mundane cities and towns.
As I said in another thread, I miss how the originals intertwined the plot with the political intricacies of the Sword Coast.