I have been trying to articulate a cogent simile (thanks stewie griffon) and yes overwhelmingness is a word smile.

Ignoring all the game mechanics, BG1&2 built the world around the player. It introduced the player in a controlled manner, monsters and lore were introduced in a way that felt organic. The world felt lived in and real with NPC's doing stuff like work, eat, shit and sleep. Night time was dangerous and exciting with entire story arcs built into it.The story was built around established lore and adventures felt chosen rather than "WE NEED TO FIND A HEALER!!!!". The story progressed as you grew, your allignment changed as you faced difficulty and became desperate, you made strange unlikely allies depending on choices, you became stronger and every part of the story felt like you achieved something or progressed even when you are suckered by Bhodi.

Enter GB3. It feels like the player needs to play a complete game BG 2.5 on all origin characters to gain an appreciation of where the story is as you start. You had a life before the mindflayer ship right? You weren't cloned a level 1 ranger in a tank. How were each of you captured by the mindflayers? Larian want you to play origin characters that technically know nothing about themselves? Mmmmmm I suppose we don't know yet as we cannot play them. Motivation is different for everyone yet everyone is dead set on "find a healer". I mean Githyanki are the most xenophobic race in the forgotten realms, no way would you ever trust them unless you were Gith. I mean wtf is a creche right? Narr pass Lae'zel cheers I like my head attached.

Why do we even need to bother pissing about in local politics when we could just walk to Baldurs gate ignoring ALL of it? Pretty sure Gale knows a few archmages in waterdeep right? There will be high level clerics in Baldurs gate for sure. If you are in the arse end of nowhere what are the chances of finding a level 17 cleric or a mage that can cast wish? He would tell you to get stuffed btw unless you could offer something like a legendary item in exchange. The second you realised you had more time aka "super tadpole" you would have got an uber to a big city IF a cure was your motivation.

My point being first and foremost you need to understand the motivations of a character for the story to make sense. BG1 you had a big scary warlord after you that just killed your mentor. Not going argue that running away is a simple but understandable motivation. Stories don't need to be convoluted to be good they simply need to make sense. On a side note Gale with a true resurrection spell could cure the tadpole by simply dying, waiting for the bug to come out and resurrecting!!!! Plot hole much? Narrr it will be fine.

Who is the AbSoLuTe? Why would you care anyway? Nobody else knows what the bloody aBsOlUtE is. But it all adds to the mystery right? No because you have no reason to care. Clear as day, surely the mindflayers that stuck you with a tadpole were working for this AbSoLuTe right? Why mindflayers? CoNvOlUtEd. By the end of act 1 I am ready to call it a day and just turn into a mindflayer and chomp some brains. I have nothing against mindflayers, they are super powerful and you can have a laugh making people do dumb shit. I would rather be a mindflayer than an errand boi for every clown I meet. Another thing that bugs me, why can you only use the tadpole after resting when all you did is convince a level 1 goblin to move out of the way? Other true souls are whapping da power guffin like a champ. I guess your TaDpOlE is a legacy version or something or is solar powered instead of Lithium Ion.

I am not a nostalgic person AT ALL. I don't want BG 3 to be BG1 or 2. I just don't want the disney version of Baldurs gate or a Jar Jar Abrams rehash of star trek where classic pop-rock music blows up spaceships for some reason. If I feel like being confused and depressed I'll drink a bottle of Jack Daniels and watch the force awakens.