Originally Posted by JandK
Originally Posted by Wormerine
And if they don’t, why did they go for adamantine golem?

Uhm, because it's an adamantine forge?

I admit, if you back away from D&D, I had fun with Grymforge. It was a fun level. I enjoyed the fights, the puzzles, etc.

That said, story-wise, when you dig in, the whole game is like, "What the crap is this?"

There is literally no explanation at all as to why you're even fighting an Adamantine Golem when you are creating an item at the forge. Why? What's the story explanation for that? He's the guardian of the forge? Um. Shouldn't he, then, appear prior to you even getting to the forge to use it? And why do lava mephits pop up afterwards? It just makes no sense. There's literally no logic to it.

Now, if they had something where you are messing around and you hit a wrong switch or pulled a wrong lever, suddenly, the guardian of the forge springs out to attack you because you are obviously not the owners of the facility, or you'd know how to use it correctly, that's one thing, but you activate the forge and suddenly out pops an Adamantine Golem? ???

And yeah, I remember in BG2 encountering an Adamantine Golem. You couldn't kill the fricker! I had to have my character hasted, rush in, steal the loot, and rush out before that thing could get me. I must have reloaded that golem encounter a million times trying a million ways to kill those golems. I could kill them all but the Adamantine Golem.

They're supposed to be immensely tough at levels like 16 or something. Or is that an Iron Golem? I can't remember off the top of my head. Either way, they're supposed to be for WAY higher level than level 4 or even 6 or 7.

And that's the point, isn't it?