Hi ...
I just tryed my patch 6 evil playthrough ... and since i played this game a lot and lot and lot ... i simply decided to left out parts that i "dont necesarily need" ...
So i basicaly skipped whole north part of surface map ... gnolls, gith, zhentarims, gith, tollhouse, ... but also spider cave, necromancer lair, ogres and windmill ...

It had most curious outcome. laugh

Since i skipped most of serious battle encounters i didnt need to Long Rest too often ...
And i get to situation where i had complete Raid to the Grove, and whole Underdark ... i was standing inside the Grymforge, and my Tav had no idea that Astarion is a Vampire, or that Gale needs to consume magical Artefacts. :-/
Now, since i noticed, i try to Long Rest quite often (like unnecesary often, since i really wish Astarion to get that bite laugh ) yet i allways just get burning fire, and no cutscene. :-/

I mean ... its nice to get different outcome for different characters, sure ... but this is kinda dull. laugh

Therefore i would like to repeat one old request that i was unable to find ...
1) Tie cruicial Conversations to certain Long Rests
(like Gale needs to be ressurected within 3 days he say ... therefore 3 Long Rests should be his maximum)
2) Allow us to have more Cinematic conversation within single Long Rest ... i mean sure, we all will be shocked that Raphael meed us in the camp ... but there is nothing stoping Gale to also say "there is something else i need to talk about" and start his own story RIGHT afterwards ... also there is nothing stoping Astarion to try to drink our blood after that (and that allready happened to me few times)
3) SAVE Unused dialogues for next Long Rest (or even better, for next meeting in camp)
4) Optimaly ... all above. laugh

Thank you for reading.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown