We went from a immersion-centric game to a game that completely disregards immersion in favor of game mechanics. How is that fair?
The game doesn't completely disregard immersion. That's a baseless accusation.
You don't like it. I get it. But your subjective taste is not the definitive guide to whether or not a game disregards immersion. "Completely" disregards it, no less. Cares not one whit for immersion, apparently. Imagine that.
I mean, seriously. Consider how ridiculous that would be if a company designing a role playing game didn't care about immersion.
Again, this is what I mean when I talk about buzz words and hyperbole.
I think constructive criticism is great, but I'd like to challenge some of these notions about how the game is filled with bad writing and "theme park" locations and the kind of oh-so-special characters that would never have made it into a game about a Bhaalspawn.
Originally Posted by IrenicusBG3
And I can't even understand these people defending BG3, as if improving immersion and writing quality would somehow worsen the game.
I'm all for improvement. The problem is not everyone agrees with you that your version of better is actually better.