Originally Posted by Wormerine
Theoretically it could be nice thing to have, but more practically - how much would there be needed to be changed to make it actually useful beside fleeting novelty - my main concern would be interactibles - picking up and moving items, climbing ladders, looting containers etc.If you tried to played in zoomed it mode, you probably noticed that interacting with objects from that point of view is very junky.

I don't know why it would be such a problem.
They are going to make the game work with controllers anyway (albeit, not soon, I think), and a lot of similar games have had manual movement, at least on consoles for most of them.
Dragon Age, Original Sin, Torment, Pillars of Eternity, Baldur's Gate, Dark Alliance, Diablo, Disco Elysium, etc.

The usual solutions for interactions with the environment when there are too many objects are:
- A search area feature (gives a list of objects).
- A selection cycle feature (moves selection to the left or right of currently highlighted object).
- An interaction mode toggle (switch to mouse/mouse-like controls).

Last edited by EliasIncarnation; 19/11/21 02:55 AM.