I'm not sure the amount of xp required to level up in the early access represent what it will be at release.
Being able to reach level 4 so fast and probably level 6 (or 7) at the end of act 1 would not really make sense, especially if we're capped at level 11-12-13 at the end of the game.
A cap per act would be a terrible idea because it would mean temporaries max levels.
Level max is not something players like to reach too fast in my opinion and "too often" would probably not be satisfying neither.
I personnaly prefer NOT to ever reach the max level than fighting or questing for "nothing". One more or less level does not make a huge difference in DnD so I would not mind if I the games end when I'm level 12 rather than level 13.
In my opinion someone that is doing everything in act 1 should reach +- 75% of level 5 to 6. It should not prevent players that are not doing too much side content to reach level 4 or 5.
But it's a hard balance because levels in DnD happen less often when you reach higher levels whereas video games players like to level up more or less regularly.
They will have to spread the increase in levels wisely over the whole game and I don't think it's possible to do that until the whole game is ready.
Last edited by Maximuuus; 19/11/21 10:06 AM.