Originally Posted by Maximuuus
These are problems you NEVER have with a good designed system.

They only added unecessary (occasionnal if it pleases you) issues when they tried to reinvent the wheel on top of giving a less efficient control to any players.

Exactly this, for the reasons given. The other older/tried-and-true control schemes mentioned in this thread (with, to my mind, the BG1/2 drag-and-select method being by far the most obvious contender) never have any of these or in my experience any other substantial issues, while the bizarre DOS1/2-legacy chaining system does - whether it's often or occasional in any one user's experience is irrelevant. I've yet to hear any valid gameplay reason not to fix it, though I very much doubt Larian will destroy it with fire as it so richly deserves given their strange investment in the system in DOS 1/2/"3". I really wish they would, though - along with a host of other improvements appropriately suggested elsewhere on the forums, it would make a good game so much more enjoyable.