Measuring "# of clicks to perform tasks" is a fairly objective metric. E.g., starting with a fully grouped party and trying to split it into 2 groups, then move them to different locations.

Marquee Select
Click and drag to highlight 2 characters. Click location you want them to move
Click and drag to highlight other 2 characters. Click location.
4 clicks (with 2 drags)

Larian Chain
Drag one character out of the chain. Drag another character out of the chain and to that first character
Click location to move the 2 characters you already have selected.
Click a character in the other group. Click location.
5 steps, including 2 (de)chains which are finnicky and sometimes fail to work properly. So let's call it 5+ steps.

Even the most basic "move a single character" is more steps with a chain. "Click character -> move them" in Marquee select vs "de-chain -> click character -> move them" in Larian Chain.

Edit: The importance you place on this metric is subjective, sure. But I'd be extremely surprised if someone expressed the opinion that "more clicks for the same result is better." So at very best, this feature of Larian Chain is only a minor negative.

Last edited by mrfuji3; 21/11/21 04:40 PM.