Originally Posted by Maximuuus
Giving the artefact to Minthara or the gith patrol should be possible, or at least we should have dialogs options to even if something happen right after.

It would probably screw the whole story... But it makes absolutely no sense that I can't give it.

Especially for those who sides with Minthara.
Especially for those who wants to trust Lae'zel and the gith (you would get it back after their attempt to purify you by death, if they weren't any dragon...).
Especially for those that aren't aware or just don't care about SH's mission.
Especially because it's utility does not look important at all for our character. I have vision without it... And what ? Why should I absolutely push back those visions ?


Err....i know what you are getting at. I would like the option but it would be an instant game over. Back in my PnP times, when you screwed too much with the GM he simply killed us off at times. We have a Story to follow otherwise it would be impossible to create.
The "evil" way is already a nice option but it takes you closer to the absolute, where we do not want to be. That part needs still a lot of work.
I would like to see choices that end in a game over, like letting Astarion drink too long. (only there is a comeback) Choices always have consequences. Or should have. (the tadpole dream is meh, you pretty much always get the same lines, no matter if you refuse or agree, boring)