Well, we certainly get to say things in ways that imply personality. But yeah, we don't get a lot of long term acknowledgements of our behaviour I don't think. Y'know, I'm really struggling to figure out exactly what I find lacking about the treatment of our character in this game compared to Wrath of the Righteous, which I love and which also has our character appearing in the area kind of at random. Though in that game, the first thing we can say pretty much is why we're there. I think it might just be the writing. The dialogue choices we get in wrath have a lot of personality to them, a lot of opinions being expressed and companions react to those opinions and our actions constantly.