Originally Posted by The Composer
It's actually more common for most players to keep the party linked, thus it never becomes an issue for them. Some just separates one character to be combat initiator and the remaining group of 3 stays linked. Actually separating all four party members and positioning them individually in preparation before combat is very rare across the board.

Well, I don't know where this data comes from, but I'd be incline to find the notion utterly unsurprising. Both because micro-managing has never been the casual user's cup of tea AND especially because the game currently goes out of its way to make any attempt at it something excruciatingly cumbersome to go through.
While playing Pillars of Eternity or Wrath of the Righteous I can reposition six characters in six specific spots in a matter of seconds, literally with two clicks for each one (select and move), a fraction of the time it would take me to pull the most basic party maneuver in DOS 2 or BG3. And that's with a party of four and assuming that I'd have to unchain, move and regroup a single character in the process.

That's precisely where subjectivity goes out of the window: I'm sure there are even masochists who enjoy being repeatedly stabbed in their chest, but it's hard to make a reasonable case about how that's great for your health.

Last edited by Tuco; 23/11/21 10:43 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN