I just keep reading in this thread how nothing works, as in companions keep stumbling into lava or jumping off cliffs or how someone's character uncontrollably jumps off the side of the Nautiloid. It sounds horrendous and unplayable.

The only thing is, none of that is happening in my game. None of it. I'm having no trouble at all. None, zero, zilch, and I mean that with complete sincerity.

I've played an enormous number of hours. I've watched other people playing more times than I can reasonably count.

I'm not seeing this stuff. I'm not seeing characters uncontrollably jumping off the Nautiloid.

It's like if someone started complaining to God about legs and how they don't work because they keep falling down and randomly jumping off rooftops, and I'm over here thinking, what? That's not happening with my legs? What am I missing? I see people walking around fine all day long.

So. I say the way it is now is working fine for me. I chain and I unchain all the time. I put my characters in stealth mode and sneak them around. I climb ladders, I disable the traps all the way down to Auntie Ethel, and my companions don't set the traps off on accident.

So again--in my opinion--this system is working fine, and I'm really worried about Larian changing it because it works so well for me, and because I'm used to it, and because substantial changes always seem to come with unforeseen problems.

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Now, when I hear about a specific suggestion (outside of "the sky is falling" language), then that's easier to process. For example, someone says, "Hey, it'd be nice to make all the characters go into sneak at the same time..."

Then I can understand where they're coming from.

Personally, I don't care for that suggestion, mostly because it's entirely irrelevant to me. In my opinion, it doesn't take any time to put the characters in stealth. It just doesn't feel like that big of a deal.

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When someone mentions that they play some other game called Widget, and in Widget they can position their character is 8.3 gigaseconds, then my only thought is that I don't care.

I'm not playing Widget, and I'm not in a race. I'm thinking carefully about my characters' positioning, and I'm moving them easily without any issues. Why would I care about how fast someone else moves characters in another game?

I don't want a system I'm comfortable with changed, and certainly not under the guise of speed running.

That's my feedback to Larian. I like the system. It works well.

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And I'm not making it up that it works well for me. Why would I make that up?

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Originally Posted by GM4Him
😴... Ain't nobody got time for that.

That's a shame because I'd love to see what you're talking about. And I feel like, given the investment in time on this forum already, that it would potentially save time in the long run.

Last edited by JandK; 24/11/21 01:54 AM.