That's a very good point, games don't often give you a way of building in flaws to your own character, and even as a player, choosing a flaw for yourself is not the same as finding you (or your character rather) has one. I wish there was a good way of incorporating fatal flaws into your own narrative that wouldn't just be gamed in a meta way or didn't feel like it was something that happened without regard to your intent.

Of course for a lot of people, they probably don't want something like that hung on them with or without their say.

Last edited by Sozz; 24/11/21 08:05 PM.