Originally Posted by gabrielled
It actually is, as there are 3 archdruids, and 9 in the inner circle (regular druids), and in order to ascend into that circle you have to defeat the currently seated member. If you lose, you automatically lose XP points that bumps you down to a certain level. That's probably how a lot of shadow druids infiltrated the druid order.
I dunno about order ...
I was talking about grove only ...

I mean i dunno about common customs within order, but just from common sence it seems like:
"You cant be first druid, since you didnt beat previous one in fight!"
"No i didnt ... so what?"
[Linked Image from dailymale.sk]

But maybe that is just my feeling. laugh

Originally Posted by gabrielled
Halsin cannot be lore-wise level 5, because that's way too low. 8+d8*4+ConMod*5 cannot give you 90+ HP, unless he has 6+ ConMod (and that's assuming you roll 8 4 times).[quote=gabrielled]
And yet he is. laugh

[Linked Image from i.redd.it]

Yeah i know, Larian is not using proper stats ... or proper HP calculation for those stats.
But that is different topic. wink

[quote=gabrielled]I honestly don't see why he couldn't be a level 10 other than "well, then the party would be wiped out" (a level 1 party getting wiped out by challenging something ridiculous like a dragon, a company of githyanki, or the master of druids should be happening IMHO
I would agree ...
But the problem here is that you dont "challenge something ridiculous" in his case ... that "something ridiculous" is challenging you. laugh

If you join Minthara and wipe out the grove, Halsin came at night to get his revenge ...


Originally Posted by gabrielled
because I quite frankly don't cherish the idea of getting wiped out by a level 1 party when MY party is level 15).
I didnt know this is possible. O_o

Originally Posted by gabrielled
Larian has set so that the enemies are levelling with you.
I dont like this idea ...
I would rather see Larian to make sure we would not outlevel our enemies too fast.

Originally Posted by gabrielled
I see ...
Seems like either placeholder, or misstake that was corrected allready. O_o

Originally Posted by gabrielled
You're talking about the weird agreement with Jergal, which was pre-Time of Troubles and the Spellplague AND the Second Sundering (basically pre-everything). The Dead Three were mortals in Ancient Netheril times, so their ascent to godhood happened around -360DR. The Second Sundering brought all of the gods back, but the Dead Three were bumped down to Quasi-Deities by the end of the 15th century (remember, Second Sundering ended in 1487DR, so it's been only 5 years), who are basically beings who can't die but are pretty much mortal in every other way. Myrkul is currently serving Kelemvor. Dunno what Bane and Bhaal are doing, but I doubt they'd be able to grant spells.
No idea man ... i really dont know DnD lore good enough to continue in this topic. laugh
I only know that i believe i have heared Wolfheart talking about it, in one of his lore videos ... thats all. laugh

Originally Posted by gabrielled
Also REALLY not sure why Astarion doesn't realise that the symbols they see everywhere around the Absolute's Chosens have at least Myrkul's symbol on it, because Myrkul was the God of the Dead for the vast majority of his lifetime and he definitely would've seen the symbol, being a vampire spawn. Myrkul died in 1358DR. Selective blindness seems to curse everyone in this game, since the Gur blithely ignores my PC calling Astarion by his name (not to mention pasty white skin, red eyes, and fangs).
That seems like general problem in litteraly every fictional universe ...
Especialy comics ...


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown