what we have here is a story that contradicts itself if you just think a little too hard about it.
I somehow cant shake the feeling that every story starts to contradict itself if you dig deep enough ...
But the whole story revolves around the tadpole and the True Souls so far. If you can get rid of it by dying and getting resurrected it's bull.
That is the thing ... you cant.
Just once uppon a time (yes this topic was here multiple times allready) someone come to conclusion that you should be able to.

In my honest opinion just this idea is pure riping off any roleplay and just messing with rules themselves ... i mean come on, the basic condition of this whole plan is for your character to ask someone to murder him to death ...
And some people still believe that is good story element?

They should really think about that or just tell that they know but had no idea how to do it otherwise.
Some things should go without saying tho. :-/
Yea, you do not have to dig a lot really.
I totally agree that getting killed should not be a part around the story. Thing is they let you die and they revoled gales story around dying. So it is an expected element of the game, resurrection or no. (you even have a litte skull in the corner of you portrait)
Every other character of the game that had a tadpole inserted and dies, has his little guest crawl out of his eye and run away.
I would have liked an explanation for that. Our tadpoles are different is a little thin without knowing why.
Let us say dying is no "true death" since we have withers etc. and since our Taddies are clever little fkers they know that and stay where they are, fine. But at the least when one of ours dies permanently, let them wriggle out of the head then because its a final "out of the game".
As far as i know astarion is the only one that can die when you stake him.
It does not make a terrible difference for the game to have it changed or not, but you will not convince me easily that it is no plothole (and a pretty blatant one)
