Originally Posted by mrfuji3
Originally Posted by JandK
That's the function they serve. It's not just a video game conceit; it's an actual portal that connects to other portals, but only when you (or at least one person in your party) knows where they are. Why does it work that way? I don't know, it's magic. This is a fantasy game.
But aren't the netherese portals just a "video game conceit", actually? Right now, only the PCs (including companions) even notice these portals, let alone use them. Why don't the tieflings use them to travel? Why don't the druids use them to aid in bringing back forage? Why doesn't Minthara (a True Soul, if you want to claim that only those with tadpoles can use these portals) use them for hit-and-run tactics? They seem to exist just for player convenience, and thus are closer to an out-of-game-world mechanic than a true part of the world.

Yep this is the problem. If they want to create an immersive world, Larian need to start thinking about these things instead of just going "hurr-durr fun magic portals in the wilderness everywhere" without a care.

These portals are bad even mechanically since they let you cheat and access them from places where you couldn't. This cheaty teleport ruined my excitement in the Underdark completely when I realized I can just teleport to safety whenever I want even though I have no idea where I was or how to get back to the surface.