Originally Posted by Dez
Well, I usually don't multi-class.
Me neither ...
But im really curious to find out wich level will be cap in this game, that could help me a lot with decision ... i mean if last 4 levels would give me no huge benefit, why even bother right? laugh

And yes im aware that they usualy do in tabletop ... at least for casters ...
But i believe you get the idea. laugh

Originally Posted by Dez
That is probably not very difficult. You can always compare it to each class being a "talent tree" from other games. Imagine that you get to spend one point during a level up in each tree, so you can pick 2 points in Cleric and then 3 in Druid if you're level 5.
I gues it would be possible ...

Originally Posted by Dez
I mean, I had no issue at all understanding the concept of the mechanic when I first got involved with CRPGs and DnD just a year ago.
Concept is quite easy indeed ... but depth is not. :-/
I mean, when i started to think about multiclass i was thinking that you can combine things that cant go together ... as mentioned earlier, for example Unarmored defence from Monk, Barbarian and Dragon Sorcerer ... some newbie as i was just week ago laugh could easily think that we will get 13AC+Con+Dex+Wis ... wich is actualy impossible.

Im really curious how will Larian deal with those overlaping rules that exclude each other ...
Will we get some warnings, or will that be just "pray that you saved before you go leveling". laugh

Originally Posted by Dez
Learning stuff like that is a part of learning how to use the multi-class. Trying different combos, reading up on it...
Yeah it should be ...
I mean even WoW have guides on the internet, they are quite easy to find, understand and follow ... and yet there are millions of people who just pick wrong talents and spells bcs "they like those pictures more". laugh

Originally Posted by Dez
Besides, I have a feeling that Larian will have some kind of re-spec mechanic since DOS2 had it, so by all means - let people test ahead! laugh
If so, that mechanic should have ben allready implemented ...
Nothing more frustrating than having to choose between loosing hour of gameplay, or continue with buged invocation for my Warlock (Devil's Sight) ... just bcs i was foolish enough to believe they allready repaired it and its safe to pick that. laugh

Originally Posted by Dez
I definitely see your point. I wonder if Larian would simply "skip" sub-classes (out of their original class) that do not match the character's story/personality, OOOOOR, if they decide to actually slightly change the story/behavior on the character depending on which sub-class they chose.
Restricting certain subclasses when necesary would be acceptable ... at least for me. laugh

I mean so far we had it easy, the only one who is forced to certain subclass is Wyll and Shadow ... but they both are picking it on level 1 ...
Paladin would be a problem. laugh

Originally Posted by Dez
... That said, since we're getting PHB stuff only, Oathbreaker won't be a thing (cause that is DMG, right?). :[ I honestly don't think that there is a lot of variation within the PHB sub-classes, flavor-wise, now that I think of it... *thinking*
That is the thing ... as far as i know Larian never explicitly confrimmed that they will not implement anything from other sourcebooks ... there was some hints, but nothing too specific so that we can base some assumptions on that.
On the contrary they repeatly told us that they are looking at other books for inspiration.

Also both whole Ranger and Dragon-Sorcerer are certainly alterned by other sources ...
And as we say in my country: Hope dies last. :P


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown