Originally Posted by GM4Him
THAT is the point we're trying to make here. It's clunky and slow and painful, and it could be so much easier. SO much easier.
This stament is corect and i would like to express my complete agreement with it.
It indeed could be done so much easier ...

Approach to the Tower:
Instead getting pummeled a lot ...
- he could use single character as a bait (behind a cover ... there is few places there), that automatronic turret will fire on while rest of the party will kill it to death.
- he could use stealth to get around them both and ignore them completely, since turrets dont have sonic receptors, they would immersively not recognize another person while focused on first one
- he could use sussur flower he was obviously carrying by either throw them on the turret, or sneak to the turret with them (turrets will turn off when antimagic field reach them)
- he also could use bomb, satchel with smoke powder, or shatter ... aka things that will destroy this turret within single turn, instead of hiting it with an arrow on wich (unless i remember incorectly) they are resistant and on wich he have lowered hit change bcs turret is hidden in the shadows (wich also could have ben easily resolved)

Alternate Entrance to the Tower:
Instead of have to - one person at a time - have every single person make the jump including your spawned minions like the quasit ...
- he could easily just send Lae'zel there and activate the tower with her ... since there is nothing except few looting containers in this tower (except those turrets that gets all disabled once tower is turned on, and mechanoids on the top floor) there is litteraly no reason to bring "slow, clumsy and painfully" the whole party.
And if he was here for the first time (wich he isnt concidering GM4Him own words of this person being experienced player) he could send there Imp first to explore for potential dangers ... or he could simply run there with the others *if needed* since as we know, one of benefits of turn based combat in this game is the fact that while game waits for your battle character to make your move, rest of your party can litteraly travel around the world and still reach back in time. laugh

Trying to cast Light:
Instead of have to first unchain Lae'zel, have her run to another area of the room, and then he can finally cast Light with Shadowheart.
- he could simply unchain Shadowheart and move her litteraly two steppes away ... bcs the sussur flower effect have incredibly short reach.
- OR he could imply not drag sussur flowers with him all that time, since he didnt use it even once during whole video. O_o

It indeed could be done so much easier ...
Completely agree without a single doubt.

Originally Posted by GM4Him
Complex mechanics. What would be easier? I click on Lae'zel. I move Lae'zel away. Because I selected her, she was instantly unchained. I click on a button. Everyone is chained again.

If I wanted only one person to jump and scout the area and try to provide a safe way for everyone else to follow, I'd click on that one person's portrait, which immediately makes them no longer chained, and make the jump separately. THAT is easier mechanics.
Actualy you just switching single problem for another one ...

Situation:
Preparing for combat.
Click on Gale, to cast Mage Armor for him and my Tav (sorcerer) ... then use Arcane Recovery to get the slots back (i indeed to this, bcs otherwise i often forget about this and still have Arcane Recovery prepared in time when no other party member is capable to fight properly.
Click on Wyll to summon Imp and cast Armor of Agathys on himself ...
Click on Shadowheart to cast Aid for my party ... then i use bless and finaly prepared to fight i rush forward ...

Just to find out that my Tav is fighting alone, since everyone else was clicked and therefore unchained. laugh
So they are all standing there, lookit at me getting murdered to death, while their own bless is looooong gone (and therefore even mine, since Shadowheart lost her concentration). laugh

Would that mean that system is bad? Not at all ... it would mean that im a fool, bcs i forget to chain them all back.
Just as this what you showed us is all players fault, since he forget to unchain his party when he needed to. wink

Last edited by RagnarokCzD; 26/11/21 06:55 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown