Well it certainly is equally weird to have a goblin army searching without success for a grove full of demonoid refugees and druids only 10 minutes walking from them in the middle of nowhere ?
That is the problem ... its not "10 minues walking" ...
There is logicaly some transcription between ingame map and the world itself.
GM4HIM claims that he found some evidence in diaries and books, that Halsin is gone for quite some time (not sure how much, but it was either month, or few months) ...
> You can run through whole area in less than hour ... do you expect Halsin and Aradin party to explore whole Temple of Selune 1440 times? O_o
Tieflings litteraly tells you that Baldur's Gate is 10days traveling away.
> If you would expect this map being 1:1 to the actual world ...
You get from the Beach to Waukeen's Rest in less than 20 minutes ... concidering that is at least 1/4 of the way to Baldur's Gate acording to
map we were given ... that would mean that Baldur's Gate is actualy aproximately 1,5 Hour away from the Grove. -_-
I'm sorry, you already brought up the middle of nowhere argument, i don't buy it
Its not argument, its what NPCs tells us ...
You know, those people who are suppose to live there, created by the same people who created this whole map, and decided what will be around there.
What higher autority you want, if not creators word?

but as there is an awful lot of people populating the middle of nowhere,
Well the only people who were "populating it" are druids, goblins, people from tollhouse and people from Waukeens rest ... oh and a Hag.
Everyone else just "happened to be here now"

By what definition is it middle of nowhere ?
Dunno ... i didnt come with this, Larian did ... ask them.
In my understanding, for place that have "no big city nearby" is "middle of nowhere" quite fitting.
Not sure about you but I wouldn't define a place with so many roads and different armed groups meeting there as 'nowhere'
"So many different armed groups" means what exactly?
As far as i know, the only "armed group" that we can meet is flaming fist ...
> single group was in Waukeen's Rest, where they accompany a duke that was here for reasons so far unknown ...
> and single group was guarding bridge leading to Baldur's Gate ... quite common deed for military companies ...
What else "armed group" we meet?
You mean Aradin and his band? Adventurers, he said it himself.
You mean Paladins in Tollhouse? They are there for quest, hunting Karlach ... so in fact also adventurers.
You mean Tiefling refugees? That is exactly what they are ... refugees, on their own way to the city.
Yes there are indeed roads ... there is many roads in the world, and many of them is leading through places that can be called "middle of Nowhere" ... dunno if you ever have ben in USA ... but if you open Google Maps and check there, you can see that they have litteral dozens of kilometers between cities, where litteraly nothing is builded ...
That is exactly that kind of place we are in, in this game ... yes, there is a road lading to civilisation ... and thats it.

middle of nowhere I would expect wildlife, farms, occasional traveler, hermits, hunters, and vast spaces of emptiness. Quite the opposite of the current map I would say....
Fun facts ...
Wildlife:
Im rally not sure if im not misstaken here ... but i believe i have seen spiders, fishes, birds and boars ... that all sounds like wildlife to me. O_o
Farms:
Waukeen's Rest is obviously some kind of lodging house, its not exactly "farm" but concidering that they have barns and their own lifestock ... something close ... and they certainly have tavern there!
Its just not so friendly and open as we would expect ... who can blame them, after they just were raided by Goblins and Drow.

Occasional traveler:
I mean, the High Road is quite litteraly sow with what remained of them.

Its not exactly great idea to "occasionaly travel" through place where wild Gnolls and Goblins rave.

Also there are Marina Brothers.

Hermits:
You mean like litteraly every druid in the grove? O_o
Hunters:
I can recall some tiefling woman with really sharp tongue that refuses anyone company.

I know its not "exactly" what hunter means ... but it seems close enough. :P
Vast spaces of emptiness:
Those are exactly those parts of map that were cut out, since nothing is more fun than for 3 hours looking at your character how its running through the woods and litteraly nothing is happening.

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It seems to me that you have all you wanted ... where is the problem?