In regards to the original post, I think the fact that we start the game with camp supplies, health potions and a revive scroll is just an EA thing to make playing/testing the EA version easier. Maybe something like that would be present when playing the easiest difficulty level, but I would like to think normal difficulty will have us start with nothing but the clothes on our backs and a weapon.... whatever we were holding when we got captured by the ships tentacles. I mean they have health fonts on the ship and a save/reload system. So why give us those things during the prologue? Take those scrolls away and that solves most the problem. But admittedly, I'm not sure how they will handle this in the final release. In regards to how I would handle it... I will make my own post as I don't want to hi-jack yours.