Originally Posted by Try2Handing
On the other hand, for the life of me, I can't like Ember. She's essentially a kid and her understanding of life is like that of a kid, except she seems to have some sort of super ability to see through someone's soul and feel what they truly feel, even if that someone is a demon lord. She's also not right in the head (which the game uses as an excuse for her super naive thinking and naive ideas), and just wants to preach to a demon lord, no big deal. And after 3 chapters and a half BAM you actually get her to face the aforementioned demon lord and let her do her preaching. And OF COURSE her preaching does have some effect on said demon lord to the point that, apparently, she even comes to the mortal world during the final confrontation of Ember's quest even though the demon lord is supposedly very busy with all of her cosmic-level scheming. BAM. Oh, and Ember also becomes some sort of living saint to cultists and demons alike, who worship the hell out of her, as a by-the-way kind of thing. And you can achieve all this just by letting her tag along and supporting her with a couple of simple dialogue selections, even with just the Neutral selections. Personally I just can't imagine how all this could possibly pan out at all, and how something so ludicrous could actually work out. I can't relate to this story, and don't feel like I care about it, at all. And in the end I don't think I like Ember at all as a character, even though she's a must-have of the party because she's my buffbot.

Owlcat tried to make a massive, epic masterpiece with a scope way beyond their budget and capability, and their game suffered for it. They tried too hard to create epic, outstanding characters with epic, dramatic backstories with profound ideas and life lessons, and their game suffered for it.

Ember is the problem. This is probably the most absurd character I've ever seen in a games.
Due to the fact that not everyone has probably finished the game, I will write it in a spoiler.

Already omitting the fact that within 5 minutes she is able to convince the cultists to change by 180 degrees, but the further it gets even worse.
What happens in act 4 is the height of the absurd.
It is possible in two sentences to convince a gang of demons (you know, chaotically evil creatures whose main purpose is destruction and violence) to completely change their behavior contrary to their nature.
As if that was not enough, the same act talks with the demon lord.
Ok, if it was just a conversation, I would understand, but the fact that she literally manages to convince the most powerful demon lord so that she literally gives up her demonic nature and suddenly becomes a chaotic good goddess is too much for me.
It literally looks as if Nocticula has abandoned thousands of years of killings, conspiracies, and other things that demons love to do just because Ember started to cry.
The whole character wouldn't be so bad if it wasn't for the fact that she succeeds every time. It does not matter if it is a cultist, demon or even a being on the level of demi-god, after a short conversation, it decides to change its life.
I also admit that with her last quest, I really wanted to hit the keyboard with my head. The level of my embarrassment then shot off any scale.
In fact, neither an army nor mythic powers are absolutely necessary to defeat the demons. Just send an Ember.

I know this whole redeemer queen thing is canon but (lucky) canonically it has nothing to do with Ember.

Last edited by Rhobar121; 01/12/21 05:59 AM.