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addict
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addict
Joined: Oct 2020
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More moody rated R atmosphere with day/night/weather. Darker less cartoony world. A dozen more companions. More interesting backgrounds for OUR own character. Add INTERESTING random encounters. Add option to play fast and risky, with real time with pause! Or slow and methodical with turn base for larger battles. Low level epicness: Stop magical items overload. Stop EPIC monsters overload. Stop Micheal bay VISUAL overload. At level 4 NOTHING feels special anymore. Make all these open up SLOWER and more GRADUAL. Exact same problem as DOS2.
Last edited by mr_planescapist; 01/12/21 11:38 PM.
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addict
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addict
Joined: Apr 2020
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Day night cycle RTS controls Simultaneous turns for clustered enemies Decapitation and dismemberment Rework jump animation Mature rewriting Random encounters Mini camps with only your current companions Chubby Volo Ray Tracing
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veteran
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veteran
Joined: Oct 2020
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- Halsin made a companion
- Option to default to pc for dialogue that starts automatically (instead of whoever is closest)
- Option to remove encumbrance
- Transmog and armor dyes
- Option to not have dirt on Tav and companions’ faces
- Ritual casting
- Group dialogue for multiplayer (like SWTOR)
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addict
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addict
Joined: Apr 2020
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Benedict Cumberbatch for a Drow Villain.
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veteran
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veteran
Joined: Oct 2020
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Benedict Cumberbatch for a Drow Villain. Face scan included! :3
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!
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stranger
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stranger
Joined: Nov 2021
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Well I am hoping for:
All of the Cleric Domains The ability to roll up stats or get a point buy of 35 instead 27 so that we can get at least one ability to 18.
There are other things as well but those two are far more important.
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enthusiast
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enthusiast
Joined: Dec 2021
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Lets see..
1) More spontaneous characters. 2) Rhythm or/and groove. 3) Ask Music or Stories from Narrator. 4) Sell High Quality Fantasy Characters, kinda the same way as Starship Citizen Ships. 5) Battle Generator for players to make battles and battle.
Ive not played BG3 but I did play DOS2. For me DOS2 was too tedious, my ideas could help with that matter.
Last edited by GreatWarrioX; 31/12/21 02:23 AM.
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enthusiast
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enthusiast
Joined: Dec 2021
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I like random encounters idea. What if every time you fast travelled, you'd have a chance to be pulled into a battle? They could use "battle generator" for this, see my ideas above. I think it sounds pretty epic, you step into a portal, and the bad magical monsters attack you. Forgotten Realm has Dimensions, right.
Last edited by GreatWarrioX; 31/12/21 02:28 AM.
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stranger
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stranger
Joined: Dec 2021
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A mobile feat that works would be good.
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Banned
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Banned
Joined: Dec 2020
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My wish is that Larian also try to optimize the new code for maximum graphics so we can at least get slightly better framerate. That said it is true you can pause the combat and this is not some FPS shooter game that need to have super high frame rates. This wish is easier said then done, but hopefully Larian can do this performance optimize. Yes I know you can change settings, but I was talking about little performance boost in FPS.
Cool monsters like Werewolf example a side quest. Perhaps a Vampire clan with a master Vampire like Dracula. Werewolves and Vampires can be example in Act 2. Well or if vampires are to powerful then perhaps vampires in Act 3. At least one Dragon in Act 3 that players can fight. Well and that Dragon does not need to be huge fire Dragon instead something players can win.
I like Action (fight) and Horror content (the Crypt music and effect very good I liked them). I do like also calm nice surrounds example Druid place was good. Perhaps a nice Elven place. Both nice and nasty places in Neverwinter City. Yes and I having against a bit comedy I almost laughed so much I feel off my chair when I tried to save the Gnome in the mindmill and acidentally set of the booby trap. I did not took load and thought fine this happened. Oh do not get me wrong in real life it would be horrible, but this is a computer game.
All classes and if possible also all races from Players Handbook 5th Edition. More Cleric domains and hopefully all Cleric domains from Players Handbook 5th Edition.
Last edited by Terminator2020; 02/01/22 06:32 PM.
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journeyman
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journeyman
Joined: Oct 2020
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In approximate order:
1. Multiclassing 2. Hexblade Warlock 3. Shield spell 4. More Feats with a focus on the half feats such as Fey touched etc. 5. Release game (maybe this is #1 ;))
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stranger
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stranger
Joined: Jan 2022
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As for quality of life improvements I think BG3 would benefit from a hotkeys you could press to send Items to camp or drop them (i.e. pressing control or shift and then clicking on them). I can imagine that someting like this will be implemented down the line as it is present in many games already.
Another thing is: Wouldnt it be cool if the camp once you reach the city of Baldurs Gate would be in a Tavern (maybe Elfsong Tavern) where each partymember had their own room?
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enthusiast
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enthusiast
Joined: Dec 2021
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In approximate order:
1. Multiclassing 2. Hexblade Warlock 3. Shield spell 4. More Feats with a focus on the half feats such as Fey touched etc. 5. Release game (maybe this is #1 ;)) While I don't disagree that I would love to see the Hexblade, it isn't even in the PHB. How about we get the PHB classes/races/spells/etc covered first?
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apprentice
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apprentice
Joined: Oct 2020
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1. School of Enchantment Wizard. 2. The Shield spell, and a revamped reaction system. That way the Abjuration specialist can compete with the Evoker. 3. Paladin and it's 3 PHB subclasses. 4. Ritual Spells. 5. A good aligned Dwarven companion. 6. Hexblade Warlocks, Pact of the Blade, and Pact of the Tome. 7. Aasimar, Half-Orc, Gnome, and Dragonborn races added. 8. Wizard Schools of Necromancy, Divination, Illusion, and Conjuration added (the Transmutation specialist sucks). 9. War, Death, and Tempest Domains added to Cleric with the Spiritual Weapon spell. 10. Multiclassing. You can scratch off Hexblade from that list. Larian has already stated that we will only see things from the PHB when it comes to the classes. So for Warlocks it's going to be Archfey, Fiend, and GoO Warlocks.
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veteran
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veteran
Joined: Oct 2020
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You can scratch off Hexblade from that list. Larian has already stated that we will only see things from the PHB when it comes to the classes. So for Warlocks it's going to be Archfey, Fiend, and GoO Warlocks. I would like to see source of that information ... Since as far as i know Larian, or to be more precise Swen, litteraly told us that their aim is to implement all classes, sub-classes and races from PHB ... WHILE they are looking to other books as additional source of inspiration, and ideas. They never said that nothing outside PHB will be implemented. And if they did, i would like to see the source, since im not aware of that and i believe im wathing them quite thoroughly.
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!
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stranger
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stranger
Joined: Nov 2021
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I know it's not really necessary, but will there be any cool art like wallpapers when the game releases? Or any bonus content like an artbook?
Last edited by Calanon7; 03/01/22 10:13 PM.
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enthusiast
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enthusiast
Joined: Apr 2020
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1. School of Enchantment Wizard. 2. The Shield spell, and a revamped reaction system. That way the Abjuration specialist can compete with the Evoker. 3. Paladin and it's 3 PHB subclasses. 4. Ritual Spells. 5. A good aligned Dwarven companion. 6. Hexblade Warlocks, Pact of the Blade, and Pact of the Tome. 7. Aasimar, Half-Orc, Gnome, and Dragonborn races added. 8. Wizard Schools of Necromancy, Divination, Illusion, and Conjuration added (the Transmutation specialist sucks). 9. War, Death, and Tempest Domains added to Cleric with the Spiritual Weapon spell. 10. Multiclassing. You can scratch off Hexblade from that list. Larian has already stated that we will only see things from the PHB when it comes to the classes. So for Warlocks it's going to be Archfey, Fiend, and GoO Warlocks. You can have your "Wishlist" and I'll have mine.
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addict
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addict
Joined: Jun 2019
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City of Brass adventure ... at night.
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