There's a difference between scrolls and magic items such as magic rings and wands. Scrolls are only meant to be used by specific classes. Rings and wands and other such magic items could be used by anybody but only have a a limited number of uses. Wands like magic Missile would have maybe 10 uses and then be completely used up. Traditionally, anybody could use them. That's what made them so awesome. But once they were gone, they were gone. Some magic items had limited uses per day, usually one to five. These were like having extra spell slots for just that particular spell. These items also created versatility but were extremely rare or expensive.
What we have in game right now completely destroys classes because anybody can use the scrolls and potions and you find so many of them that their value is diminished. You can even find cantrip spells scrolls. What's the point of that? You can cast cantrips all day long. You don't need extras scrolls. Oh wait! It's so that those who don't even have the ability to cast such spells can cast such spells.
So again, they are making it clear that the purpose of these scrolls and potions is so that everybody can win a trophy. Everybody can cast every spell if they have the right item. Thus nobody is special and you actually don't need anybody in particular in your party.
It's this whole mentality that they are trying to please everybody by making it so that if you don't like a particular character, that's okay. You don't need them. Just kick him out of the party. You're fine without them because there's nothing really all that special about them. And then they wonder why so many people think that the origin characters are shallow and bland. You've made them so that they're not special, and so that we can just dump them at any time. So why should I even care about any of them if there's nothing special about any of them?
Although, I actually do like the characters. But my point is that they're not really special because everybody can do everything. That really cheapens all the characters in the story. If I knew that I was going to have a really hard time continuing the game without Gale, I would definitely make sure that I tried to treat Gale well so that I keep him in my party. But as it stands, he's not really special so if I don't like him no big deal.
You can't please everybody. If you try to please everybody, you please nobody in the end. What I'm afraid is going to happen is that they are going to try to please everybody so much that in the end the game is going to suck. If you're going to make this game like dos, then make it like dos. Tell everyone that's the direction you're going in and if they don't like it tough. If you're going with D&D, then make it D&D, and if people don't like it tough. Otherwise, what we're going to have is a bunch of fans who are just frustrated and upset about the game on both sides because they're trying to blend the two games.