Originally Posted by Niara
Some quick information points for folks:

- UMD is now exclusively a unique feature of rogues, in 5e.

- In 5e, Wizards do not scribe cantrips into their spell books. Spell books do not contain cantrips. You do not prepare cantrips. You cannot learn more cantrips by scribing them.
- A wizard could, in theory, write a scroll of a cantrip they know, and another wizard, or another character for whom that cantrip was on their spell list, could use the scroll, but formally speaking, a wizard cannot scribe that scroll into their book or learn the cantrip from the scroll. A DM might allow a wizard to study a cantrip scroll of a cantrip that they didn't know, and eventually learn it (provided they didn't actually cast the cantrip from the scroll and destroy it, and kept it for the express purpose of studying it), but it still would not be recorded in their spell book.

I think you might be misunderstanding some of the things that others have said, Robert. When people say stealth is broken, what they mean is that you can be playing a five hundred pound gorilla in a full one-man band outfit and jumping up and down, screaming at the top of your lungs and banging pots together... and still successfully stealth around you enemies and take the easy advantage of attacking them as an unseen attacker, in this game. There's not even a check involved in doing this - it just works, as long as you step out of their sight cones, which you can check at any time. There is no being 'good' at stealth, because literally everyone is universally godly at it with 100% guaranteed success.

The complaint about phase spiders is that they are, in their 5e stat block, melee teleport junkies who hit and run very effectively, and don't leave themselves vulnerable to attack unless baited into it, or unless characters wait for the right moment. In the game currently, they might warp occasionally, but they stay vulnerable the whole time, and they spit and bleed poison as well for some daft reason.

In both cases, the request is that the game ought to be more like 5e and less what it currently is now. Somehow you've gotten the wrong end of the stick there, so hopefully this clears that up a touch ^.^

I'm not sure where scribing cantrips came into the equation? Unless it's possible here, as I said, I don't do casters. I listed Solasta, as I had to build all of the characters as they leveled, and noted the inability to prepare all of them per day. So, either Solasta is not as 5e as this forum would lead us to believe, or, the potential for scrolls being used as I laid out, casting a cantrip from a scroll, by an arcane caster, would be useful for one that doesn't know/have prepared that particular cantrip.

The limitation to rogue makes no sense, since it should be a bard thing. Older rule sets, as I said, I haven't played TT since they launched 4e. As an aside w/regard to phase spiders, I'm not sure how much clearer "appears to teleport around" could be? It's a really simple concept, much simpler than interpreting rules from any edition of DnD. I provided both the definition as defined by the site that listed the specs, as well as a link to the actual site in the topic where it came up. I even acknowledged, in that thread, the homebrew spitting. The point then, and now, however, was "but the rules", even when the rules are being respected, to one degree or another. So, I guess I'm left with my initial conclusion, it's all about the drama/melodrama.

Edit: So, I was curious about the "cast cantrips all day" thing, and went and looked, and, as I suspected, you are limited to 4, at character creation. So, for a wizard, cantrip scrolls make a lot of sense, especially if you've got scrolls for cantrips you haven't prepared. It's like people think you can't just log in and check things or something, what's up with that?

Last edited by robertthebard; 02/12/21 02:24 PM.