Originally Posted by Umbra
"IN A WORLD GONE MAD... six random strangers must come together to defeat an unprecedented threat... but first, they must survive!"

Larian is clearly making a blockbuster epic, not just a computer game!

And it is a world gone mad, the second sundering was a crazy time and the repercussions are still being played out. And just now, an entire city was literally ripped from reality and sent to hell, and then came crashing back.

Exactly. And that was my point. If you notice, the D&D Campaign called Descent into Avernus, is labeled: Baldur's Gate: Descent into Avernus. So, not only are they making a sequel to BG1 and 2, but they are also making a sequel to Descent into Avernus AND the Second Sundering AND the Spellplague. To slam on the brakes and make it a lowkey game with very few extremes doesn't really make sense.

Sure, WotC was trying to reset the world to what it had been, but this game doesn't fall into the "Things have settled and everything is returning to normal," stage of history yet. Literally, the Second Sundering ended within the last 5 years, AND Elturel descended into the Hells.

Yeah, it's still a messed up world by the time this game takes place. I no longer will criticize Larian for the crazy high-strung pace and crazy, off-the-wall extreme events.

Think of it like post-war World War II. Was the world at peace and back to normal 5 years afterwards? No. There was still a LOT of conflict and fear and craziness going on for decades afterwards. That's how I'm viewing this, now, as well. 5 years after the Second Sundering ended, LOTS of factions exist and they're not laying down their weapons just yet to make peace. Oh no! They're quite active and hoping to claim what they can before the dust settles.