While i have issues with the forum search myself, some topics are easy to find...this is certainly one of them. I have no problem with double or triple postings at times since the longer threads are the more irrelevant stuff gets in there ( i remember having ruined at least one of ragnaroks myself :P).

Back to the topic:

From my point of view not letting the chars die is the most easy way to plug this hole. PC death is really unecessary. We got saved from death when falling out of the ship, so why not keeping it that way? When we fall off-screen we end up dead in camp anyway so why not just get ported to camp with 1 HP when we fail our final
death saving throw? That way the question of the tadpole leaving does not even come up.

Starting gales storyline sooner, maybe after the second failed saving throw, would be better anyway imo. I have played through Act 1 more than once without him dying so the story never even started.

Maybe that brings other issues to the table but at least it does not kill the story.