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The fact that you (or any of your companions) can die during the fight (where its not really matter of choice, but consequences) and it dont help you with your brainbug problem at all, while when they (and any other tadpoled character) is PERMA killed, they allways get out ... shows in subtle way that this option is not aplicable for you ... wich should be enough in my honest opinion.


As far as i know you can only kill one of your companions permanently and even then i did not see the tadpole emerge. Drive a stake through Astarion in the camp and look. You cannot revive him with Whithers nor the Revivify scroll.

If you ask me this plothole is a simple oversight. As i mentioned above and also in the other thread, not letting the chars die would be the best option. In addition to that i also think that should not be too hard to implement.

Personally i only wondered once on my secons playthrough, smiled and let it go. "plot armor" has been around for so long that i started to ignore most of it to keep the game making fun to play. Nearly every RPG i played, be it final fantasy, might and magic or any else, had such issues. I never really cared more than

beeing a bit proud to have seen it laugh.

But it seems quite a few people see it as a problem as the story becomes redunant after recognizing this hole. what we know about the Plot so far is, that it is centered around this little wriggler. Having such an obvious and more or less easy way to get rid of it despite all the problems even hags and other

Illithids have, sucks a bit.

I agree that violently letting people you hardly know bash in your head to get resurrected is out of the question. Even in a setting like this, people are afraid of dying. Resurrections can fail. So there is no insurance that you come back.

That brings me back to the point where the PCs simply should not die.

Let them stay incapacitated after the third failed save without the option to help them back up (too weak due to blood loss to get back into the fight or somesuch). When all are down we can get a nice little video sequence where we get dragged to moonrise and get brainwashed -> Game over.

Gales storyline also starts with the 3rd failed save and all should work. He is near death after all. Exchange the True Resurrection to another scroll that can help. This condition is so special that it should be possible to think up something else.

Here is an idea: Let gale turn to stone after the 3rd failed save and start with his necro aura. Then the scroll the mephit hides just need to be a Stone to Flesh to get him back. Problem solved.